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SP management is also assumed to be equivalent to no constellations. Aichin can be a normal SS instead of a pirate. Click here for the video of the normal Aichin version → • Memo video 10 ・Megumin can be replaced by swimsuit Tsukasacchi (needs generation and skill evolution), but it's a hassle. ・If you choose DP+ or HP+, Bird can be defeated mathematically by using either Order or Cannon as self-passion during OD (I completely overlooked this, but this video is only defeated because Kagura's damage reduction + damage dealt is upside down). ・Koju and Otama are assumed to be generation. If you're lucky, you don't need to resurrect. ・Ichigo's (strength x 2 + dexterity) / 3 is lower than the maximum value of 140 without constellations, and the other members are troublesome, so set the total physical and mental strength to 810 or less. ・Give Megumin the illusion awakening on the 3rd turn. The reason is that you want to break the other half on the 6th turn and stop her movement. However, if you're unlucky, it won't break, and even if it doesn't break, it's not impossible. Normally, when I use Aichin, I use OD at the start of the turn on the 11th because of my habit, but it might be okay to use OD at the start of the turn on the 10th. In that case, you should activate Illusion Awakening on the 2nd turn of the 4th match, and OD at the start of the 5th match on the 2nd turn, and you should be able to go. When switching, consider the damage you've taken and the next turn onwards.