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[Anchor] Domestic games have achieved remarkable results on the global stage this year, moving beyond the domestic stage. Reporter Shim Gwan-heum covers the works that have captivated gamers around the world. [Reporter] Set in a dark universe, the main character engages in a fierce battle with a giant machine life form. Shift Up's game 'Stella Blade' was released in April and sold over 1 million copies in about two months. Nexon's 'First Descendants' is a cooperative shooting game that can be enjoyed on various devices. It achieved the top spot in global sales rankings at the beginning of its release and recorded a peak concurrent user count of 260,000 in just 6 days. In particular, it proved its competitiveness on the global stage, accounting for 75% of sales in the North American and European markets. Netmarble's 'Only I Level Up: Arise', released in May, ranked first in downloads in 141 countries. It secured 50 million users in just 5 months since its release, and is considered a successful example of a game utilizing novel and webtoon IP. It won the 2024 Korea Game Awards, officially recognizing its technological prowess and artistry. [Lee Kyung-hyeok / Game Critic: (Korean games) had a tendency to be biased toward one side, but it seems that attempts to diversify the market and content starting this year are definitely bearing fruit…] Domestic games are demonstrating their potential in the global market as well as in the domestic market based on the originality and technological prowess accumulated this year. This is Shim Gwan-heum from YTN. YTN Shim Gwan-heum ([email protected]) ※ 'Your tip becomes news' [KakaoTalk] Search YTN and add channel [Phone] 02-398-8585 [E-mail] [email protected] ▶ Original article: https://www.ytn.co.kr/_ln/0135_202412... ▶ Tip: https://mj.ytn.co.kr/mj/mj_write.php ▣ Subscribe to YTN YouTube channel: http://goo.gl/Ytb5SZ ⓒ YTN Unauthorized reproduction, redistribution, and use of AI data are prohibited.