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???? Deconstruction Bureau is here! In episode 11, we'll be discussing failure in tabletop roleplaying games. How differently games and GMs can approach the concept of failure — and why different approaches to it might be necessary. ⏰ Contents and timestamps: 2:25 — What is success? 4:55 — Failure for the player or failure for the character? 10:36 — Failure as a consequence of a suboptimal strategy 13:30 — Failure as a conscious decision 17:46 — Failure as a consequence of chance 20:20 — Failure as a miscalculation in resource management 22:10 — Summary of prerequisites for failure 23:10 — Failures in the game: types 24:30 — Failures in the game: "dead end" 28:36 — Failures in the game: fail-forward 36:35 — Failures in the game: snowball 44:30 — Summing up 47:33 — Questions for the audience ???? Games mentioned in the episode: Cthulhu Dark, Tales from the Loop, Apocalypse World, Blades in the Dark, GUMSHOE, Wanderhome, Vampire: The Masquerade 5ed, Public Access.