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Nowadays, games with an emphasis on “realism” or excessive complexity are not profitable. A modern gamer runs away from these concepts like fire. That’s why even the developers of Kingdom Come: Deliverance openly admitted that the only way to release a game was to raise money through Kickstarter and develop a product for their consumer. But here’s the paradox: a week after the start of sales, a complex adventure RPG about the Middle Ages without magic and dragons is selling more than 500 thousand copies. And you can’t immediately understand whether the audience for complex games has become larger, or the game is so good that it has interested even non-hardcore players. ???? Game page - https://stopgame.ru/game/kingdom_come... *** All video reviews of games - https://stopgame.ru/review/new/video Games on StopGame.ru - https://stopgame.ru T-shirts from StopGame - https://goo.gl/eYmQG9 We are on VKontakte - https://goo.gl/ACHwpT We are on Steam - https://goo.gl/3BQAlB We are on Facebook - https://goo.gl/1oAoU4 We are on Twitter - https://goo.gl/JYy7C4 We are on Telegram - https://goo.gl/VgqMn2 We are on Instagram - https://goo.gl/e8rQ1D Live broadcasts on YouTube - https://goo.gl/9N311N Live broadcasts on Twitch - https://goo.gl/fmd5LY