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???? Support us on PATREON ► / iconoclaste ???? The channel ► @SingePourpre Hello, you! Have you ever played a video game in which, quite simply, the character you play is... Too strong? Not too strong in the sense that it's a hero who is canonically too strong, like Duke Nukem or Doom Guy. Those are indeed overpowered and ultra-brutal figurines, but hey. Even when I was little, I couldn't convince myself that it wasn't a single character, and then because it's not the funniest thing that could happen. Too strong means a lot of things that can sometimes contradict each other. For example, it could be a canonically broken character, like Duke Nukem or Doom Guy. Video games are a way to project yourself into a story, it's normal to want to embody an overpowered character. But how do you make it go from the story to the gameplay? Plus, when I was little, I was convinced that it was one and the same character. When I talk about video game characters being too strong, I'm talking about what's not really done on purpose. And what's mostly experienced on the gameplay side. Playable characters who are so strong that they break part of the game. For example, anyone who had Jump Ultimate Stars in the year of grace 2006 will be able to attest that they discovered JoJo through the anus. Excuse me, but a fighting game in which there's a guy who has the power to stop time, in a completely unblockable way? I'm not afraid to say it, it's not cool. Video games have never stopped offering characters that are more incredible than each other, both in terms of the storyline and the game. Playable characters who are so powerful that they break part of the game design. For example, anyone who had Jump Ultimate Stars in the year of grace 2006 will be able to attest that they discovered JoJo through the anus. Excuse me, but a fighting game in which there is a guy who has the power to stop time, in a completely unblockable way? I'm not afraid to say it, it's not cool. It makes sense, but it's not cool. Wasn't there a way to do better than that? Honestly, is it worth continuing to play? If I admit that I want to play to win, why would I play anything other than Dio? What's the point of starting a fight that I can't win? The question arises! It's not the only fighting game to do that, and it's not even that original. It's funny in form, but for decades, games based on anime have been trying as best they can to adjust power levels to make it "like in the anime", even if it means breaking the gameplay on purpose. In this video, we're going to discuss together 4 examples of characters so fucked up that they broke their own game, for better or for worse. 0:00 Intro 3:21 Majima and the Break Dance 8:23 Mega Rayquaza 16:29 Beat in FF IX 21:13 Saitama in One Punch Man: A Hero Nobody Knows 25:18 Conclusion Musical credits Serani Poji Octopus Daughter - Roommania Nipulon's Lounge - High on Life Windmill Isle - Sonic Unleashed Offstage - Go Go Hypergrind Steppers on line - Talesweaver Naranjan Academy theme 2 - Pokémon Scarlet & Violet Alpha Trading Office - Shenmue Silhouette Dance - Ridge Racer Type 4 Pure B*tch Power - Acclaim forsaken Vivi's Theme - Final Fantasy IX Danger in forest - Final Fantasy IX Battle SIM - Pokémon == ... == ...