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World of WarCraft is celebrating its 12th birthday and WarCraft fanatic Julius Busch looks back at the beginnings of the unique MMORPG sensation. What did Azeroth look like 12 years ago and why did it inspire so many people? Despite the many improvements, how is it that many players today want a legacy server so they can return to the classic game from 12 years ago? Is it possible to experience the feeling of back then again? Is the desire for a legacy server justified or just an illusion? And how does the Legion expansion, which was only released this year, fit in? A personal and analytical look back at what was different in the old World of WarCraft than it is today and why the change was both good and bad for the game. World of WarCraft (PC) on GameStar.de: http://www.gamestar.de/spiele/world-o... GameStar on Facebook: / gamestar.de GameStar on Twitter: / gamestar_de