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Why did The Last of Us become a cult video game? How did the second game explore themes of hatred and forgiveness? How did the gameplay upend the casual attitude towards violence that games usually take? And did Craig Mazin and Neil Druckmann make a video game adaptation that surpasses the original? In this video essay, we break down The Last of Us franchise — the video game, its sequel, and the TV series — and try to understand why it became so popular. Warning: This video contains spoilers! 00:00 — What is this video essay about 00:59 — Cinema and empathy (About the first part of the game) 09:17 — Hatred and violence (Spoilers for the second part of the game: if you don’t want to know them, go straight to the third chapter about the series) 16:20 — Original and film adaptation (About the series) ⚡️For your convenience, we’ve created another channel in Telegram to contact you – https://t.me/kinopoisk_videoessay. There we’ll post links to the video essay and interesting materials on the topics of the analysis.