17,424 views
PsOne graphics are all the rage, because even if you don't want to accept it, they are already somewhat retro. They are very distinctive graphics, because not only are they low resolution, but they also have a number of unique defects. Today I'm going to explain to you in the clearest and simplest way possible why everything shakes and deforms on the Playstation. Chapters: 00:00 - Introduction 00:29 - The defects 01:23 - What is the Render Pipeline? 04:44 - Play Specific Issues 06:37 - Ermac's Visit 07:13 - 1 - Polygonal Jitter 08:54 - 2 - Depth Error 12:37 - 3 - Warped Textures 14:25 - Extra 1 - Dithering 15:08 - Extra 2 - Gaps 16:28 - Closing Resources Beautiful opening videos are by: /acostaeliann/bohemianprods/fersetid_ Great video and detailed explanation about PS Graphics: https://pikuma.com/blog/how-to-make-p... Branch Education Video on Rendering and Rasterization: • How do Video Game Graphics Work? Playstation Developer Documentation: https://psx.arthus.net/sdk/Psy-Q/DOCS/ #gamingargentina #gaming #videojuegos #psx #psone #playstation #retrogaming