39,751 views
Incidentally, if all the stat-raising support events (there are two more to go) had occurred, it would have been over 13,400 points... stat-raising support events are godly. Previously → • [Gakumasu] Fujita Kotone S-rank training explanation (PLv35/13,231 points) Support/Memory explanation → • [Gakumasu] Fujita Kotone S-rank training explanation *Two VoDaVi cards are stable for support (the stats of the two specialized attributes will approach the maximum with just two Lv40 SSR cards. If you don't have the card power for the support card, three cards are OK as long as they don't seem likely to reach the maximum). Personally, I like support abilities that increase stats during SP lessons and card strengthening. *Use a strong memory as appropriate. Both stats and card strength are important. ※Final Pt calculation formula: If the final test score is 20000-30000 points, then total stats x 2.3 + final test score x 0.04 + 3950 (Notes) ・Maxing stats is a big loss in S-rank training (because the final Pt increases by 2.3 for every stat increase), so I try to reduce the risk of maxing out as much as possible and save stats for non-specialized attributes instead. ・For memory, I use the strongest ones I have. In S-rank training, the final test score can be managed with an upward fluctuation, but the stats are quite high, so for memory, both the strength of the card and the growth of stats are important. ・For specialized stats, the increase rate of +0.7% is the same as the initial value +5, but for non-specialized stats, the initial value increase is stronger. As mentioned earlier, stats are quite strict in S-rank training, so I thought a lot about how to increase stats. If the final stat total is not at least 3500 (→ 25000 points are required for the final test), it will be very difficult. If you train normally with strong support cards (5 SSR Lv40 cards + 1 other person's card), you can get a decent total stat of around 3400. To increase it by 100 from there, it's very important to increase stats with support abilities, increase initial values or increase rates with memory, and increase in support events. Of course, if you don't get a perfect score in the final stretch before the middle stage, you're out. 00:00 Introduction 00:49 How to play the deck 02:39 Card explanation 04:20 Drink explanation 05:37 Training For now, I'll train Chihaya in the box squares next #Idolmaster #SchoolIdolmaster #FujitaKotone #Don'tLookAway