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I can't hear anything when I touch the volume mixer... I'll upload it again after I reset it. Live broadcast address https://chzzk.naver.com/377b16b5de5861f5d1... Wow, it's so hard. This time, Sole really has to retweet a lot, and to hit the core, you have to focus your aim, and you have to break the ones flying at you... It was really harder than I thought. The only thing you have to be careful of is breaking the Coco Balls that are flying at you. If the shield breaks, you can never finish the level. Always break the Coco Balls, and if possible, break the ones that appear when they disappear with the launcher. Highest score for deck 1: 1.99 billion, final: 1.99 billion. Cinderella/Rouge/Soonie/Crown/Clue, except for Crown. There's nothing to watch out for with attribute blocks. If it's not Clue or Burst, your score goes up quite a bit, but I can't use it. If possible, use Clue or Burst at the end. Highest score for deck 2: 1.15 billion, final: 1.15 billion Tia/Heukryun/Alice/Naga/DongD attribute blocking is Naga. This really took forever. I don't know how it's so hard. Since Tia and DongD are very deadly, you have to check your HP often and dodge the missiles that fly in really, really, really well. You can't let your cover break or get hit with your body. You really need luck + some control. Other than that, there's no major problem to finish. 3rd deck, highest is 790 million, final is 790 million Volume/Blanc/Crimson/Noir/Modernia attribute blocking is Crimson This time, it's not Crimson, it's Crimson. Just catch Crimson and hit the core a lot. You don't need anything else. The blocking that comes out when it disappears is also gone if you have one or two long bullets on Crimson. Control difficulty is the easiest after Shot Deck. 4th deck, highest is 740 million, final is 740 million Baris/Rita/Grave/Ain/Red Hood attribute blocking is Ain. This deck is also really hard. Is it because it hasn't been developed yet? Grave and Ain come... If you don't watch for a bit, you'll eventually fall behind or your shield will run out. After the mid-game, you don't have to worry about your shield running out, but there's a really high chance that it'll run out before then. The general operating principle is to focus on Rehu Tok Tok, Ain Tok Tok + HP Con, catch Rehu when he bursts, and break Buffa and Cocoball. The 5th deck has a maximum of 530 million, a final of 530 million Tob/Viper/Basoda/Marie/Mefba. Attribute blocking Mari, Mefba shot deck, and a mixed deck. There's nothing to explain. Just beat him up and fall behind. When it disappears and blocks, you have to go in when it bursts. Otherwise, you probably won't be able to clear the game. Mari, Vasoda, and Mefba all have eraser bursts, so if possible, you can use them when a missile flies to keep them alive a little longer. You have to keep them alive as long as possible to get a good score. 0:00 Deck 1 maintenance 00:25 Deck 1 cleared 03:47 Deck 2 maintenance 04:20 Deck 2 Try 10:54 Deck 2 Clear 14:13 Deck 3 Maintenance 14:54 Deck 3 Clear 18:13 Deck 4 Maintenance 19:20 Deck 4 Try 28:24 Deck 4 Clear 31:40 Deck 5 Maintenance 32:22 Deck 5 Try 36:25 Deck 5 Clear