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Recommended for beginners and those who use it as a sub-character. Although the firepower is reduced, it is as simple as possible, and it uses the same combo parts, making it easy to remember. Try using the combos you can do. You don't have to be able to do all of them. If you can't connect the combo as shown in the video, try changing the timing of the attack, and check that the height of the opponent's float and the distance between you and the opponent match the video. I think it's a good idea to practice combos in the following order: center of the screen ⇒ edge of the screen ⇒ edge of the screen (using the gauge) ⇒ center of the screen (using the gauge). I received a comment saying, "I don't know which combo to learn first," so I have expressed my personal priority with ★. For reference. ★★★: Combos you should learn first. This is enough to enjoy the battle. (There is a timestamp in the comment section) ★★☆: Combos you should learn once you get used to it. You will be able to deal damage from each technique. ★☆☆: Combos you should try once you are fully familiar with it. Some are difficult or you will not have many opportunities to use them, but you can aim for large damage when you need it. For wake-up attacks and breakthroughs, the priority is indicated by ★ from the perspective of frequency of use. Slayer is a character who is overwhelmingly strong in close range and can attack aggressively. Since he is a step character, it takes some getting used to, but the combos are relatively easy, so I recommend him. Combos and set plays are being developed one after another, but this video summarizes the basics of moving the Slayer. The pile bunker back hit combo is the highlight of the Slayer in this game, so I included it as an introduction. I have summarized the relatively easy ones, so if you have time, why not try practicing them? Added on 2024/11/25 -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 632146S ・The invincibility at the beginning is gone, so it can no longer be used in a turnaround. 07:56 ⇒ No opportunity to use 6K ・The freeze-up time of the long press version has been shortened, so it can now be used to break down opponents. Please see the video above for details. Backstep and movement speed have been changed, making it easier to avoid opponents' attacks. Accordingly, the following combos have been revised. 11:00 ⇒ HSch> Backstep → 6S> [Walking] Close S> D (Max Charge)> ~ There are many other small adjustments, but they are not mentioned in this video, so they will be omitted. 2024/07/24 Addition -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 236D (normal version, max charge version) ・If you break the wall with 236D, your opponent can now take a defensive stance, and you can no longer launch a wake-up attack. To launch a wake-up attack, you must break the wall with an awakened special move. 04:21 07:56 ⇒ Wake-up attacks not possible -------------------------------------------------- I hope this video will be helpful in your fighting game life. [Table of Contents] 00:00 Center screen combo 04:11 Center screen RC combo 05:46 Center screen 236D combo 06:45 Edge of screen combo 07:39 Edge of screen shoulder combo 08:10 214P→P back hit combo 11:36 Wake-up attack 15:14 I've written it in the channel description. If you're interested, I'd be happy if you could take a look. Sol super easy combo • GGST Sol super easy combo (compatible with Ver1.41) [Recommended for beginners]/SO... Kai super easy combo • GGST Kai super easy combo (compatible with Ver1.41) [Recommended for beginners]/KY... Ramlethal super easy combo • GGST Ramlethal super easy combo (compatible with Ver1.41) [Recommended for beginners]... Tips for getting Ramlethal 214P>dcc • GUILTY GEAR -STRIVE-/GGST Ramlethal 214P>... Johnny super easy combo • GGST Johnny super easy combo (compatible with Ver1.41) [Recommended for beginners]/... Johnny Mistfiner ch combo • GGST Johnny Mistfiner ch combo (compatible with Ver1.41) [Recommended for beginners]... Dizzy super easy combo • GGST Dizzy super easy combo (compatible with Ver1.41) [Recommended for beginners]... This solves it! Tips on how to perform invincible moves • GUILTY GEAR -STRIVE-/GGST This solves it! Reversi is invincible... --- Old versions will be updated sequentially in the future --- Mei Super Easy Combo • GGST Mei Super Easy Combo (Compatible with Ver1.38) [Recommended for beginners]/MA... Mei Super Easy Combo Advanced • GGST Mei Super Easy Combo Advanced (Compatible with Ver1.38) [Recommended for beginners]... Potemkin Super Easy Combo • GGST Potemkin Super Easy Combo (Compatible with Ver1.38) [Recommended for beginners... Faust Super Easy Combo • GGST Faust Super Easy Combo (Compatible with Ver1.38) [Recommended for beginners... Millia Super Easy Combo • GGST Millia Super Easy Combo (Compatible with Ver1.38) [Recommended for beginners]/M... Millia Artemis Combo • GGST Millia Artemis Combo (Compatible with Ver1.38)/MILLIA... Nagoriyuki Super Easy Combo • GGST Nagoriyuki Super Easy Combo (Ver1.38 compatible) [Recommended for Beginners]/N... Giovanna Super Easy Combo • GGST Giovanna Super Easy Combo (Ver1.38 compatible) [Recommended for Beginners]... Ino Super Easy Combo • GGST Ino Super Easy Combo (Ver1.38 compatible) [Recommended for Beginners]/I-... Jack-O Super Easy Combo • GGST Jack-O Super Easy Combo (Ver1.38 compatible) [Recommended for Beginners]... Happy Chaos Super Easy Combo • GGST Happy Chaos Super Easy Combo (Ver1.38 compatible) [Recommended for Beginners]... Baiken Super Easy Combo • GGST Baiken Super Easy Combo (Ver1.38 compatible) [Recommended for Beginners]/BA... Testament Super Easy Combo • GGST Testament Super Easy Combo (Ver1.38 compatible) [Recommended for Beginners]... Brigitte Super Easy Combo • GGST Brigitte Super Easy Combo (Compatible with Ver1.38) [Recommended for beginners]... Bedman? Super easy combo • GGST Bedman? Super Easy Combo (Ver1.38 compatible) [Recommended for Beginners]... Asuka Super Easy Combo • GGST Asuka Super Easy Combo (Ver1.38 compatible) [Recommended for Beginners]/AS... Elphelt Super Easy Combo • GGST Elphelt Super Easy Combo (Ver1.38 compatible) [Recommended for Beginners]... Avatar Super Easy Combo • GGST Avatar Super Easy Combo (Ver1.38 compatible) [Recommended for Beginners]/A... Chip Super Easy Combo • GUILTY GEAR -STRIVE-/GGST Chip Super Easy Combo... Leo Super Easy Combo • GUILTY GEAR -STRIVE-/GGST Leo Super Easy Combo ... Shin Super Easy Combo • GUILTY GEAR -STRIVE-/GGST Shin Super Easy Combo (... #GuiltyGear #Slayer #Combo #Beginners #GGST #GuiltyGear #SLAYER #Combo