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In Manor Lords we follow in the footsteps of a medieval ruler. We cultivate the land, mine raw materials, trade and look after the well-being of the villagers. Manor Lords wants to set itself apart from other games in this genre through its attention to detail. It claims to simulate medieval village society and economy as accurately and credibly as possible. Whether it's architecture, clothing or tools - we should immerse ourselves in the Middle Ages as if we were in a lively museum. The YouTuber, streamer and historian Stephan "Steinwallen" Bliemel will build the medieval village of our dreams. He also lives in a village himself and in a house that is over 200 years old. He tells us about it. Does the Manor Lords simulation actually keep its promises? We talk about this with Dr. Fred Ruchhöft. He is an archaeologist, historian and museum director. Do you want this series to continue? Then please give it a thumbs up and leave a comment. We appreciate your interest, praise and criticism! Participants: Stephan Bliemel, Dr. Fred Ruchhöft, Dr. André Postert Production: Marten Kählert, Filmvision Greifswald Here is part 2 of this episode: • Games & Science: Manor Lords with Stei... Feel free to also watch the other episodes in our series: Crusader Kings III with Dr. Clara Harder: • Games & Science: Crusader Kings 3 with... Democracy 4 with Prof. Dr. Thorsten Faas: • Games & Science: Democracy with Steinw... Victoria 3 with Dr. Nico Nolden: • Games & Science: Victoria 3 with Stein... 00:00 Introduction 04:10 Start of the game 07:58 How are settlements and villages formed? 10:45 Resources 11:51 How did people find water? 13:40 Village types: How were they built? 15:58 Houses: Commercial enterprises 19:15 City law: What is a city in the Middle Ages? 20:54 The marketplace: trade in the village 22:34 From village to city 24:31 How was it built and who built it? 25:48 Details of house building 28:58 Village green, street village: village types again 29:53 Steinwallen plays... 32:30 The camp(s): who camped and why? 34:13 The ox, or: who owns property? 36:32 Saw or axe? 38:21 Village growth: immigration and reproduction 40:45 Money and trade: coins and barter economy #Steinwallen #manorlords #archaeology #middleages #gaming #games&science