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After the first basics in the program interface, it is now a matter of not only creating the first body, but also modeling it in such a way that it becomes our own work for later use, apart from the basic bodies. Links: Blender website: https://www.blender.org/ Blender Development Fund: https://fund.blender.org/ Blender Studio: https://studio.blender.org/welcome/ Chapters: 00:00:00 - Introduction 00:01:37 - Basics - Basic body 00:14:23 - The finer points 00:33:05 - More details - the lid 00:36:58 - Hard or soft? 00:44:21 - Closing The Blender logo is the property of the Blender Foundation. More information and the license at: https://www.blender.org/about/logo/ Software used: Blender 4.2.1 OBS 30.2.3 DaVinci Resolve 19