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On December 3, 1994, the Sony Group released its first video game console in Japan, ushering in a new chapter in video game history. To mark the 30th anniversary, Oliver Reynolds spoke to journalist and publisher Winnie Forster (Gameplan.de) about the creation, birth and market launch of the Sony Playstation, analyzed why and how a console newcomer was able to prevail against market leader Nintendo and revealed interesting facts about the revolutionary 90s gaming device that they experienced as fans (Oliver, a student at the time and 15 years old) and insiders (Winnie, then 24 and editor-in-chief of Man!ac/M! Games). 0:00 - 0:55 Introduction of Winnie Forster 0:56 - 2:07 Ken Kutaragi 2:08 - 7:08 Cooperation with Nintendo 7:09 - 7:59 Sony vs. Nintendo 8:01- 9:05 Sony's Solo 9:06 - 12:11 The CD-Rom medium 12:12 - 13:49 The market before the Playstation launch 13:50 - 18:32 Sony strategy & success factors 18:33 - 19:53 Ridge Racer 19:54 - 22:34 The first games in Japan & Europe 22:35 - 24:44 Console for professionals: Debug station 24:45 - 27:02 From the pre-series to the PSOne 27:03 - 35:51 Controller & accessories 35:52 - 39:40 Playstation games 39:41 - 44:55 JP vs. PAL vs. NTSC 44:56 - 48:36 A look at Maniac 10/95 48:37 - 52:00 Stealth stumble: Metal Gear Solid 52:01 - 52:43 Farewell 52:44 - 53:47 Regional lock: Trick instead of chip Videospielkultur eV Links: Homepage: https://www.videospielkultur.org Facebook: / videospielkultur Bluesky: https://bsky.app/profile/videospielku... Instagram: / videospielkultur