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For model railroaders, the playability of a layout often depends on how many trains can be brought into the visible area and then out again. As a result, the hidden shadow stations are usually planned as large as possible as a precaution. In some layouts, they even make up the majority of the tracks, together with their entrances. Some model railroaders therefore only see their trains rarely and for a short time, and they always have to wait a long time. So I'm going to give a few ideas here about how the shadow station fits into the game as well as possible. I've left out questions about reversing loop electronics for two-wire systems and the construction of spirals or even entire shadow stations for two reasons: Firstly, because technical questions with their details tend to take precedence over conceptual questions. And secondly, perhaps more importantly, because there are people who can describe and explain this much better and more accurately. You can also support my work with a "coffee" here: https://www.buymeacoffee.com/martinsiemV. Further videos The additional video, which considers the layout planning from the visible station: • Model railway: driving fun around the station Various videos on my channel about station and layout design in order to optimize the play value The bridge pillars are anchor stones, here is the video: • Adults marvel at building blocks: anchor st... Image sources marshalling yard: Miroslav Kolaczinski via Pixabay, station shadow: Matze, motifs on the well-designed layout by Georg from Pattonville, track loop behind the scenes on the layout of the MECS Stuttgart University, showcase image courtesy of https://www.vitrinenschmidtshop.de, other photos and graphics by me.