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I like the action-packed dash-dodge focus, and the response and operability are good, but I just can't quite get into it. It's monotonous, and there are no exciting moments that get the juices flowing. I like dash-dodge, but I don't want it to be a bullet-barrel dodge-focused game. I want it to be a game where you basically attack enemies, and if you're good, you can beat them up. Next → • [WINDBLOWN Live 02] Kiting 〇