Why RESIDENT EVIL 4 REMAKE is not a perfect masterpiece!

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Sirokie

Published on Premiered Jan 12, 2025
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What makes Resident Evil 4 from 2005 a truly original and distinctive part of the series, was the Remake of the fourth able to convey the same atmosphere and generally improve the gameplay itself, what elements in the gameplay, plot and atmosphere did the Remake multiply, and which the updated Resident did not do very well. At what moments did Resident Evil 4 Remake become similar to RE 7 and 8, and why instead of a dashing action movie it began to smell like a Netflix series and what does The Last of Us have to do with it. What is the greatness of the updated mechanics of the knife, parries, stealth and combat in general of the updated game of 2023, why the new interface and casual case are not the best idea of ​​​​the Remake, and how the redesigned characters pull out the entire plot as a whole. You will learn this and much more from this video, enjoy watching! ???? Related videos: 1) Why Resident Evil 4 has GREAT combat - • Why Resident Evil 4 has GREAT combat... 2) RESIDENT EVIL 8 VILLAGE is the most CONTROVERSIAL horror sequel - • RESIDENT EVIL 8 VILLAGE is the most CONTROVERSIAL... 3) Which Resident Evil games are truly SCARY - • Which Resident Evil games are truly SCARY... 4) Which Resident Evil should I play? - The best games! - • Which Resident Evil should I play? - The best... 5) Resident Evil games you might not know about - • Resident Evil games you might not know about... ???? Sources: • Resident Evil 4's Design RttRL • soul vs soulless Resident Evil 4 comp... • Resident Evil: Village — So Disappoin... • How Capcom Is Modernizing Mechanics I... • ???????????? • Throw a m`fer at a m`fer • RE6 Mercenaries Jake Hand to Hand onl... • Silent Hill HD Collection's Worst Off... Text and editing - Dmitry Dobrovolsky ???? Support me on Boosty - https://boosty.to/sirokie/donate ???? LINKS TO SOCIAL. NETWORKS: Telegram channel - https://t.me/sirokie Discord - / discord Twitch - / sirokie Channel with cuts and walkthroughs - / sirokieplay Archive in VK - https://vk.com/sirokiegroup 00:00 - Introduction 03:07 - Atmosphere of the beginning of the game 08:12 - Gameplay and Horror in the prologue Remake vs. Original 13:28 - Gameplay in the Village and (not) stealth in the grass 14:47 - Stealth is really good 16:21 - Enemies in the Remake / advantages of parrying / quick weapon swap 18:17 - The knife is the most IMPORTANT thing in the game! 22:27 - Knife issues 23:37 - Inertia issues in the game 24:23 - Ganados are too fast and it's annoying 25:35 - Minor quibbles and funny pluses 26:30 - New and redesigned enemies 26:59 - Updated and improved armor 27:49 - Hard ANALYTICS on WEAPONS in the game! 32:27 - Hard ANALYTICS on INVENTORY in the game! (The vibe of the original is lost) 36:47 - About crafting and the overall IMPACT of shooting in the game 40:32 - Laser sight is no longer the norm! 42:00 - AESTHETICS and SOUND DESIGN issues in the game! 49:39 - But these moments really surprised me! 51:48 - Hard ANALYTICS on the MERCENARIES MODE in the game! 01:00:04 - The merchant in the Remake is just a sweetheart!) 01:01:51 - About Diamonds and Merchant's Assignments 01:04:19 - The SHOOTING GUY is just GORGEOUS and giggle giggle 01:07:17 - A little about the LORE of monsters 01:08:37 - PLAGA is now really important! 01:15:39 - ANALYTICS on the Design of locations and their Content 01:21:09 - The CASTLE in the game is AMAZING! 01:25:10 - Cultists are even more creepy fanatics... 01:26:55 - ASHLEY has become much better, but there is one nuance... 01:34:14 - HORROR episode in the library and fear of the Knights 01:37:19 - About the battle with two GARRADORS 01:38:20 - The battle with VERDUGO is literally a carbon copy of the original 01:39:42 - RAMON SALAZAR is a very aesthetic remake 01:42:51 - THE ISLAND and its soulful ATMOSPHERE (Yes, I like the Island!) 01:48:45 - Scary REGENERADOR makes crunch, crunch...! 01:56:29 - MIKE doesn't hurt my heart anymore...( 01:58:58 - SADLER doesn't laugh at Leon's archetype anymore 02:02:13 - Remake and its breaks in players' expectations 02:04:50 - Why Resident Evel 4 Remake is an Aesthetic degradation 02:11:15 - Degradation of BOSSES in Remake 02:18:00 - Degradation of ENTOURAGE in Remake 02:19:45 - Two chairs QTE in Remake 02:21:16 - Two chairs in MOOD Remake 02:22:04 - LOUIS pulls out the whole PLOT of Remake 02:29:05 - KRAUSER got a little better 02:35:18 - U-3 for some reason they removed it, although... 02:36:04 - Separate Ways suddenly came out and fixed everything 02:36:32 - But the new U-3 is still some kind of crap 02:37:07 - And here's why: there are no normal dodges in the game! 02:38:46 - U-3 is just stuffy! 02:40:09 - ADA is a cold-fatal nymph, but it's not cool...( 02:43:05 - I really like the vibe of Ada outside of the plot 02:46:26 - Reassembled cutscenes and this is debatable 02:47:38 - The remake of the fourth loses to the Remake of the third in originality and aesthetics 02:49:27 - But it's still a great game! 02:52:09

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