When LIMITATION generated CREATIVITY in GAMES

93,815 views

Nerd Crônico

Published on Aug 30, 2024
About :

????????‍????Join Alura's Dev Immersion for free at this link???? ➤ https://alura.tv/nerdcronico-imersao-... Get????15% OFF to enroll in Alura at this other link???? ➤ https://alura.tv/nerdcronico ???? Be my supporter ➤ ❤️ https://apoia.se/nerdcronico ❖ Channel PIX ➤ ✉️ [email protected] Special thanks to the Creator of the Donkey Kong Country design and models, Kevin Bayliss. ???? ➤ https://x.com/Kev_Bayliss In this video: Using Donkey Kong Country as a starting point, I talk about some examples from the history of game development about how Limitation often generated Creativity in the process of creating and optimizing Games. ???? Collaborative edition with OMORFOS: https://x.com/omorfostv ???? Mentioned and recommended videos: Strafefox - The Making of Donkey Kong Country & Killer Instinct ➤ • The Making of Donkey Kong Country & K... Ars Technica - How Crash Bandicoot Hacked The Original Playstation ➤ • How Crash Bandicoot Hacked The Origin... Business Contact: ✉️[email protected] Social Networks: ???? Instagram ➤ / otulkas ???? Twitter ➤ / otulkas ????️ Discord ➤ / discord ???? Intro Music: 8 Bit Let's Go! - HeatleyBros ???? Ending Music: VHS LOGOS - Acapulco

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