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Watch the full version - • NCsoft's new game, Throne & Liberty, what kind of game is it? Why was it made like this? 0:00 Start 0:48 Pre-announcement 3:00 'Quest' that is sharply divided in love and hate 13:53 Serious hunting efficiency 16:02 So what about gathering efficiency? 17:32 Let's hone our controls for experience - Tidal Tower (solo dungeon) 18:55 Is it beneficial to participate regularly? 'Field Event' 20:24 Why do levels or content periodically stagnate? 22:16 TL's PVP content 26:50 Equipment enhancement system & existence of probability items 30:00 Why is the exchange not active? 33:23 'Party dungeon', the main place to farm equipment items, is the difficulty quite high? (Feat. Clean chat window) 36:36 Skill enhancement system + individual skill characteristics by job? 38:34 What do you do after reaching max level? 40:11 So is TL Lineage-like? 41:54 Why it's hard to take NC's word for granted 43:15 I don't know how to complete the quest - Fewer strategies compared to other games 46:05 Viewer questions - Is there any life content? Has the RAM leak been resolved? 46:22 BM is basically nonexistent, what's next...? 47:18 Skills for rankers that change the weather, do they have any significance? 47:41 'Really amazing skills for hardcore spenders' as seen in Lineage 2M 51:55 Conclusion