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In this video we will compare different methods of image upscaling in games, namely FidelityFX Super Resolution (FSR), DLSS, TAAU, Temporal Super Resolution, we will figure out how bilinear and bicubic interpolation works Thanks to SelectFrom - / @selectfrom And Dimon - https://steamcommunity.com/profiles/7... Music in the video: 1. Leavv - Tomorrow 2. Flovry - Car Radio 3. Ours Samplus - Blue Bird 4. Kerry Eurodyne - Song - 1 hour Lo-fi REMIX I'm on Steam - steamcommunity.com/id/kraken_078 I'm on Epic Games Store - Kraken_078 https://www.donationalerts.com/r/godray - financial assistance Timestamps: 00:00 - Inception 00:46 - What will happen in the video? 01:18 - Bilinear and bicubic interpolation, nearest neighbor method 03:36 - Antialiasing as upscaling 04:33 - Temporal frame reconstruction 09:33 - TAAU (temporal upsampling) Unreal Engine 4 12:43 - FidelityFX Super Resolution (FSR 1.0) 18:24 - FSR vs TAAU 22:25 - DLSS 2.0 26:14 - DLSS vs TAAU 27:48 - Temporal Super Resolution in Unreal Engine 5 #FSR #DLSS #TAAU #Upscale