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Twitch: /aikulive This nightmare has been going on for 11 years... In 2013 with Assassin's Creed 4 Black Flag Ubisoft had the idea of a naval battle game in the golden age of piracy. A brilliant idea that quickly became Ubisoft's biggest nightmare, Skull and Bones... Co-edited with Mattéo Rounier I destroyed myself on After Effects to make the most beautiful animations possible, I hope you'll enjoy it! Some important sources from my research work that sum up the situation well and even go a little further in the quotes and video excerpts -Big article from Kotaku that traces 2013 to 2021: First It Was An Assassin's Creed Expansion, Now It's Ubisoft's 8 Year Nightmare -The first E3 2017 announcements, Polygon article: Skull and Bones doesn't disappoint at E3 2017 Kotaku article on Elisabeth Pellen: Skull And Bones Loses Another Creative Director, Faces Union Campaign Twitter: / aikulive Instagram: / aikulive Discord: / discord #ubisoft #skullandbone #Storytelling