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➜ Over 2 years and 7 months in the company, I participated in six AAA projects, with different pipelines and teams. After the bootcamp, where I experienced the whole range of emotions, I finally managed to get an offer from a gamedev company and start my journey. This was my first real experience of working in an office on AAA projects with technical tasks that made my brain melt. I started with simple assets, but very quickly realized that here you need to learn a lot of new information every day. I became part of a large community where they pretend to work when they become seniors (I'm kidding... or not). There were many pleasant moments in the office, but also many tense ones. I had to solve many issues, defend my point of view and not let myself be offended. I have gone through a difficult, but very interesting path and at the moment I continue to move forward. ________________________________________ ➜ To stay up to date with stream news, visit Telegram: ❐ Telegram: https://t.me/fomnia_art ❐ Instagram: / fomnia.art ❐ ArtStation: https://www.artstation.com/fomnia_art (only personal works are presented here, many work projects are under NDA) ________________________________________ Surviving in the GAMEDEV office: from beginner to pro.