Low-poly horror: why are the PS1 aesthetics so uncomfortable?

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Published on Nov 17, 2024
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Once upon a time, the PlayStation 1 graphics were the pinnacle of technology, and now they have become an excellent breeding ground for creating atmospheric horrors. Why do these angular textures and strange distortions still scare us? The sound may jump in places in the video, because I am sometimes clumsy. Games from the video: Sanguine Sanctum Tartarus Engine, The other side (from Mike Klubnika's collection - Unsorted Horror) Silent Hill 1 Paratropic Alien Trilogy Red Dead Redemption 2 Aka Manto Overblood D no Shokutaku Helped with the preview - @ILDream #indiehorror #ps1

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