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Rain, snow, fog, clouds, day and night cycle, wind, sand and so on. There are a huge number of weather conditions in games and today you will learn how they are all created ????️ About water - • Is it difficult to make WATER in 3D? About Vertex Shader - • WHAT 1FPS CONSISTS OF ⭐ Telegram - https://t.me/atix_cg ⭐ Support - https://boosty.to/atixcg/donate ⭐ Support (longer) - https://boosty.to/atixcg ???? Resources: Vector Wind & Particles - • Blowing from the West: Simulating Win... Wind Simulation - • Wind Simulation in God of War Volumetric Fog - • [4K] Tech Focus: Volumetric Lighting ... Rain Shader Example - https://www.artstation.com/blogs/zihe... 0:00 - Intro 0:41 - Sun, Sky, Air 1:45 - Flat Clouds 2:26 - Volumetric Clouds 3:09 - Creating Wind 3:58 - Applying Wind 4:50 - Rain 5:59 - Circadian Cycle & Night 7:21 - Regular fog 7:46 - Volumetric fog 8:20 - Oceans, lakes, rivers 8:43 - Winter 10:08 - Desert 10:24 - Extreme weather 11:00 - How to immerse the player in the weather 11:16 - Thanks for watching! #atixcg #cg #gamedev #играйвед #unrealengine5