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The Rockstar studio and the GTA series in particular have long been synonymous with video games and a sign of quality for many players. Although the company's success is often attributed to the Houser brothers and game designer Leslie Benzies, all three are in the shadow of the logo and let the games speak for them. Today, when the release of the sixth part of the crime saga is just around the corner, it's time to remember what path the company has taken during its 20-year existence. It is almost impossible to cover everything in one short video without missing important titles. So we will limit ourselves to a brief overview of the key games and try to speculate on what the studio's philosophy is, how its open worlds are structured and why the plot is often not very important there.