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⛔Contains Plot SPOILERS⚠ Hollow Knight and its music have enchanted everyone. It's an enjoyable game, with a good plot and a top-notch soundtrack. But the true value of the game is appreciated when you understand the symbolism that the music uses to complement its story. Leitmotifs are a technique widely used in film and video games. It consists of loading a meaning to a melody, but many times, these meanings go unnoticed or we understand them unconsciously. Stringing together the leitmotifs and reflecting on their meaning is quite a detective job, although in this game it is particularly complicated. Its composer, Christopher Larkin, did not seem to want to make things easy for us. 0:00 Intro 1:15 Leitmotif of Salvation 6:05 Leitmotif of Hollow Knight 7:03 Variations of the vessels 10:15 Variation of the final boss 11:29 Variation of pain 15:07 THE GRAND FINALE 21:14 Curiosities and (possible) appearances of leitmotifs Script: Javier Garay and Leandro Gallardo Video editing: Leandro Gallardo Garré Score transcription: Leandro Gallardo Garré Image correction: Belén Boye Pagano This video took many, many hours to produce. And the reason why I am trying so hard is because of my Patreons, whom I am very grateful to for believing in this project. Join Patreon! 💎 / ludofonia And also... Join the Discord server! / discord 📲 They say that if you follow me on my Social Networks, Silksong will be out soon: Facebook: / ludofonia Instagram: / ludofonia Twitter / ludofonia