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FINAL FANTASY VII REBIRTH: Battle Simulator "Legend" Zack Edition. Equipment materia is as follows (↓) [Zack vs. Proof of Friendship] ・Runeblade <Physical +20/Magic +20/ATB Bonus/Full Magic Power> ・Setra Guard・Genji Kote○Thunder Wind + Quick Cast/Wind + HP Absorption/Wind + MP Absorption/Wind + Magic Enhancement/Fire Cold + Attribute (Armor)/ATB Boost/Magical/First Strike/Guard Enhancement Cloud is in charge of firepower. Zack only supports Cloud by giving him Face and Haste, so he doesn't need to learn unique abilities and other operations. If you lose in the final 9-10 rounds and have to retry, it's a machine punch case, so it might be a good idea to check and practice what kind of attacks HARD Bahamut and HARD Odin will use in the battle simulator beforehand. *When selecting characters for Proof of Friendship, select Zack → Cloud in that order. [01 Titan] 00:00 Just do Aeroga. [02 Seirecoatl] 00:46 During the charging mode, electricity is generated on the ground, so you will have to move while fighting (this is quite troublesome)... but you don't have to obediently match the enemy's fighting style. If Zack uses Stop, you can force your way through with Aeroga before the charging mode. Opening Zack (Faith → ATB charge → Stop) → Cloud (True Brave → Aeroga) → Zack (Stop update) → Aeroga. [03 Phoenix] 01:40 After defeating three small fry, HEAT. During HEAT, you can get close to burst with one shot with Blizzaga, but be careful as Blizzaga's impact is slow and it may miss (if you're unsure, use Aeroga). [04 Pirate Demon] 03:27 It looks like an opponent who mainly fights with counters in Brave mode... but if you use Zack's Stop, you can easily beat him. The opening enemy will always target the 1st controlled character = Zack. Switch to Cloud (Firaga) and use HEAT → Zack (Stop) → Cloud (hit in Brave mode and charge ATB → Aeroga) to burst and finish. [05 Kujata] 04:18 If the enemy is covered in fire or ice, you don't need to use magic of the opposite attribute... you can just push through with Aeroga. [06 Ironclad] 06:00 It's the same as Cloud solo's "Steel Warrior", but if you spam Thundaga, your MP will run out, so alternate Aeroga (MP absorption). [07 Alexander] 07:00 Destroy the arm with Thundara → Aeroga. If your MP is low, use Aeroga (super MP absorption) during burst → Thundaga to finish. If you get hit directly by a homing ray, you'll die, so guard well. [08 Mind Flare] 07:57 If you hit a combo, you'll enter HEAT state. Fill up the combo gauges for both characters early and finish the game. [09 Bahamut] 09:28 Give up on the enemy's bind technique and go for the guy. Before the first particle charge, Zack should have Cloud (Faith → Haste → Barrier), and Cloud should be in ATB2 if possible (Destroy the left and right wings with Aerola x2 → Charge ATB → Create an opening to fire Aeruga at the main body). When Bahamut's hands become swords during the mode change, counter with Brave Mode (If there is no barrier, it will hurt even if you guard). The second particle charge allows you to use ATB boost again, so use it well and hit Aeruga during HEAT (If you're lucky, you can burst here and defeat it). [10 Odin] 12:16 It's easier than a rampaging Bahamut, so guard + counter in Brave Mode while whittling him down with Aeruga. Use Zack's commands (Faith, Haste, Barrier) three times to make sure he's in a state where he can use his combo abilities. After the War Horse's neigh, he will automatically heat up, so if possible, combine combo abilities + Aeruga. In the video, he is defeated before it can be activated, but in the latter phase, the field is divided by Dimension Slayer, and the enemy will use Chronos Jail (Stop) and other attacks. In the latter phase, Odin's weapon attacks are often three-hit combo attacks. Stay away from things like magic circles. By the time Chronos Jail is used, there is a high chance that one of you will be able to use Limit, so you can just brute force your way through (which is why it is important to use linked abilities in the early phases = Limit will reach LV2) (C) SQUARE ENIX