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◆Free shipping for "100 Hours Curry"! Special collaboration set with postcard sales page → Curry set https://100hcurry.com/product/unohana02/ Set with supplements https://100hcurry.com/product/unohana01/ #feign #feignkindergarten #unohanashiunechi(Streaming impressions, fan art) X → /konken5 Register for membership here → /@shiune ED video: Michibata Naho ( /nahoroad ) V modeling: Itoshiki no Kori (https://x.com/mitunairito) Waiting screen: Meira / @meira4057 [Roles introduction] <Mouse> (Innocent or Imposter) Mouse can see the opponent's role and camp. Ability can only be used once. You cannot go to the house of a dead person. <Investigator> (Innocent or Imposter) Investigators know the role and faction, but they always receive two results: a "correct result" and an "incorrect result". They can have both roles, but they cannot have both the same color. You can use the ability any number of times. <Police> (Innocent or Imposter) Police stops the designated person in front of the entrance. The stopped person cannot use the ability. You can use the ability any number of times. <Trapper> (Innocent or Imposter) Trapper sets a trap on the designated person's house. Anyone who comes to the house will be caught in the trap. Anyone caught in the trap cannot use the ability. You can use the ability any number of times. <Tracker> (Innocent or Imposter) You can see where the designated person has visited. You cannot see the footprints of the serial killer. <Lookout> (Innocent or Imposter) Lookout can see who has come to the designated house. As an exception, you cannot see the "serial killer" or "people caught in the trap". The ability can be used any number of times. <Provocateur> (Innocent or Imposter) The Provocateur makes the designated person have two votes the next day. The ability can be used twice. You can go to the house of a dead person. <Doctor> (Innocent) The Doctor brings the designated person back to life. The ability can be used any number of times. <Idiot> (Innocent) An idiot is someone who mistakenly believes they have some kind of innocent (green) role, even though they don't actually have any abilities. You don't know they're an "idiot" until they're killed or banished and their role is revealed. <Breamer> (Imposter) The designated person will be seen as an imposter (red role) by others from then on. It can only be used twice per game. It applies when the person dies or is banished and revealed, or to the results of a Rat or Investigator investigation. For example, if a green police officer is targeted, they will be seen as a red police officer. <Cleaner> (Imposter) If the designated person dies or is banished from then on, their publicly announced role will be "unknown." Applies when death or banishment is made public, and to the findings of the Rat and Investigators. <Serial Killer> (Neutral) Can kill a designated person. Police, Trapper, Lookout, and Tracker abilities are ineffective. The role of the person the Serial Killer kills is notified as "unknown." The condition for victory is to kill everyone. <Magician> (Neutral) Can kill a designated opponent with lightning if he guesses the role of the designated opponent. If he guesses wrong, he will self-destruct. Cannot be revived by the Doctor. Cannot be killed by the Killer role, but can only be killed by taking a Ghost with him. Cannot interrupt actions. Roles other than Magician must process the Magician by banishing him. The condition for victory is to kill everyone except himself. <Ghost> (Neutral) Places a candle in the designated opponent's house. When you are banished, if the player in the house with the candle is alive, you will take them with you. If the game ends when you are banished, you cannot take them with you. The victory condition is to successfully take down the other player. The player who is taken down will lose regardless of whether their team wins. <Bomber> (Neutral) Can plant a bomb in the house of a designated person. Can detonate it at will, causing all bombs to explode. The victory condition is to kill everyone except for yourself. <Thief> (Neutral) Kills a designated person and steals the other person's role. Can be used once per game. The kill destination for a thief becomes "unknown". The victory condition is the same as the result of the theft. <Survivor> (Neutral) Uses a shield to survive no matter what. Can be used three times per game. The victory condition is to survive until the end of the game, excluding the survivors. (Edited) #Send a message to role description