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Epic Live is a new resource where we share tips and tricks from the Epic ecosystem, including Unreal Engine, with our community. In this first Epic Live, Jongwoo Lim from CooT Imageworks, who produces various cinematics and game cutscenes with Unreal Engine, will cover how he works on character cloth animation using Unreal Engine and the Marvelous Designer LiveSync plugin. He will share the process of easily importing cloth simulation data created with Marvelous Designer into Unreal Engine and applying it to metahumans using the plugin. #UnrealEngine #EpicLive #UE5 #MarvelousDesigner #Cloth #Character #MDLiveSync