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Narrative, visual and symbolic analysis of the prologue / introduction of the FROM SOFTWARE video game Dark Souls, created by Hidetaka Miyazaki in 2011. The symbols hidden in the plasticity of its compositions, the sadistic narration of the story and a presentation that synthesizes the tone and subjectivity of the game. ✔✔ SOCIAL NETWORKS ✔✔ Twitter: www.twitter.com/JMaquiavello Instagram: www.instagram.com/jordimaquiavello TikTok: / jordimaquiavello Twitch: / jordimaquiavello Telegram Channel: https://t.me/+s0E62dqJMU1jMTdk