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Today we're going to go into the world of AAA games and try to figure out why $70 projects have dropped so much in quality. We'll find 7 reasons why this is happening - but instead of dramatic, apocalyptic predictions, we'll try to find something... bright in this situation. And we will. ▶️ I stream here (yes, better than Twitch) - https://wasd.tv/thedrzj ✅ Our cozy public with stream announcements and news - https://vk.com/thedrzj Timestamps: 00:00 Autumn gaming reflex 01:02 AAA quality decline 03:04 Reason one - temporary 05:29 Reason two - which will be with us for a long time 07:27 Instant commercialization 08:11 It started in the 2010s 09:15 It's not about money, it's about balance 10:55 Business is not outside, but inside 12:09 Using the Far Cry series as an example 14:31 Breaking progression is a classic 16:02 There is no vision, but there are trends 17:48 Marketers against cause-and-effect relationships 19:55 Black game design 22:05 Reason three - no working, creative atmosphere 22:43 Reason four - veterans leaving 23:51 Reason five - management named Taburetka 24:24 Creative atmosphere is more necessary than it seems 26:29 Reason six - new talents are afraid to go there 27:37 Reason seven - players are used to the fact that AAA is fun 29:47 Eat some nostalgia and pre-order 31:51 But this is NOT the apocalypse 34:29 Don't be sad - the world is changing 36:00 The rise of creative freedom